Mobile Game Character Design
Character concepts for a casual adventure game, centered around themes of friendship, discovery, and meaningful journeys.
Services
Character Design & Concept Art
Services
Character Design & Concept Art
Services
Character Design & Concept Art
Tools
Illustrator, Procreate & Photoshop
Tools
Illustrator, Procreate & Photoshop
Tools
Illustrator, Procreate & Photoshop
Value
Engaging mascot character designs for an adventure game
Value
Engaging mascot character designs for an adventure game
Value
Engaging mascot character designs for an adventure game
Timeline
2 Days
Timeline
2 Days
Timeline
2 Days


This project explores two narrative driven mascot concepts for a travel themed adventure game. Both designs are rooted in the idea of connection between players, characters, and the world itself.
The first concept follows a turtle and a beaver who journey across the globe, discovering hidden treasures and helping rebuild broken communities. With the turtle’s wisdom and the beaver’s building skills, the duo represents collaboration, care, and the joy of slow paced exploration.
The second concept introduces a gentle blue creature who embarks on a journey after being left out of a family card game. As it travels the world, it finds new friends to play with and builds emotional connections through shared experiences. This version adds a personal, heartfelt layer to the gameplay, making the adventure feel both magical and relatable.
The project focuses on creating characters that are not only visually appealing but also carry narrative weight, capable of becoming the emotional core of a game.
This project explores two narrative driven mascot concepts for a travel themed adventure game. Both designs are rooted in the idea of connection between players, characters, and the world itself.
The first concept follows a turtle and a beaver who journey across the globe, discovering hidden treasures and helping rebuild broken communities. With the turtle’s wisdom and the beaver’s building skills, the duo represents collaboration, care, and the joy of slow paced exploration.
The second concept introduces a gentle blue creature who embarks on a journey after being left out of a family card game. As it travels the world, it finds new friends to play with and builds emotional connections through shared experiences. This version adds a personal, heartfelt layer to the gameplay, making the adventure feel both magical and relatable.
The project focuses on creating characters that are not only visually appealing but also carry narrative weight, capable of becoming the emotional core of a game.
This project explores two narrative driven mascot concepts for a travel themed adventure game. Both designs are rooted in the idea of connection between players, characters, and the world itself.
The first concept follows a turtle and a beaver who journey across the globe, discovering hidden treasures and helping rebuild broken communities. With the turtle’s wisdom and the beaver’s building skills, the duo represents collaboration, care, and the joy of slow paced exploration.
The second concept introduces a gentle blue creature who embarks on a journey after being left out of a family card game. As it travels the world, it finds new friends to play with and builds emotional connections through shared experiences. This version adds a personal, heartfelt layer to the gameplay, making the adventure feel both magical and relatable.
The project focuses on creating characters that are not only visually appealing but also carry narrative weight, capable of becoming the emotional core of a game.




Work Process
Research & tone mapping: Defined emotional goals and narrative direction for the game’s mascot.
Sketch phase: Explored different character archetypes and how they might express themes of travel, rebuilding, and belonging.
Character development: Iterated on silhouettes, expressions, and body language to ensure instant emotional readability.
Finalization: Refined color schemes, personality traits, and stylization to fit the casual game market and enhance charm and storytelling.
Work Process
Research & tone mapping: Defined emotional goals and narrative direction for the game’s mascot.
Sketch phase: Explored different character archetypes and how they might express themes of travel, rebuilding, and belonging.
Character development: Iterated on silhouettes, expressions, and body language to ensure instant emotional readability.
Finalization: Refined color schemes, personality traits, and stylization to fit the casual game market and enhance charm and storytelling.
Work Process
Research & tone mapping: Defined emotional goals and narrative direction for the game’s mascot.
Sketch phase: Explored different character archetypes and how they might express themes of travel, rebuilding, and belonging.
Character development: Iterated on silhouettes, expressions, and body language to ensure instant emotional readability.
Finalization: Refined color schemes, personality traits, and stylization to fit the casual game market and enhance charm and storytelling.















